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%0 Book Section
%1 keppler_immersive_2020
%A Keppler, Sebastian
%A Nguyen Tien, Tony Dat
%A Israel, Johann Habakuk
%B Culture and Computer Science – Extended Reality
%C Glückstadt
%D 2020
%E Israel, Johann Habakuk
%E Kassung, Christian
%E Sieck, Jürgen
%I Hülsbusch
%K vitras
%P 67--78
%T Immersive Sketch-based Modelling Techniques for Generating Models of the Own Body
%@ 978-3-86488-169-5
@incollection{keppler_immersive_2020,
added-at = {2022-01-19T16:33:22.000+0100},
address = {Glückstadt},
author = {Keppler, Sebastian and Nguyen Tien, Tony Dat and Israel, Johann Habakuk},
biburl = {https://www.bibsonomy.org/bibtex/29f53b3bd36f5d15e198fc9773ac2cbd6/hci-uwb},
booktitle = {Culture and Computer Science – Extended Reality},
copyright = {All rights reserved},
editor = {Israel, Johann Habakuk and Kassung, Christian and Sieck, Jürgen},
interhash = {f060ad24f4b3a1d3693bbd024976b1de},
intrahash = {9f53b3bd36f5d15e198fc9773ac2cbd6},
isbn = {978-3-86488-169-5},
keywords = {vitras},
pages = {67--78},
publisher = {Hülsbusch},
timestamp = {2024-05-06T17:22:37.000+0200},
title = {Immersive Sketch-based Modelling Techniques for Generating Models of the Own Body},
year = 2020
}