Description

I joined the EVASION team in september 2006 in order to work on real time rendering of natural landscapes as a whole. I'm interested in the animation and realistic rendering of terrain, atmosphere, ocean, vegetation, rivers, clouds, etc. I'm looking for real-time and scalable algorithms allowing users to navigate freely anywhere in very large landscapes (up to whole planets), from ground to space, without visible transitions.

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  • @carlfischer

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