A classroom study: electronic games engage children as researchers
M. Klawe, and E. Phillips. CSCL '95: The first international conference on Computer support for collaborative learning, page 209--213. Mahwah, NJ, USA, Lawrence Erlbaum Associates, Inc., (1995)
%0 Conference Paper
%1 citeulike:480587
%A Klawe, Maria
%A Phillips, Eileen
%B CSCL '95: The first international conference on Computer support for collaborative learning
%C Mahwah, NJ, USA
%D 1995
%I Lawrence Erlbaum Associates, Inc.
%K learning games mathematics mathgamespatterns
%P 209--213
%T A classroom study: electronic games engage children as researchers
%U http://portal.acm.org/citation.cfm?id=222177
%@ 0805822437
@inproceedings{citeulike:480587,
added-at = {2006-06-05T02:47:21.000+0200},
address = {Mahwah, NJ, USA},
author = {Klawe, Maria and Phillips, Eileen},
biburl = {https://www.bibsonomy.org/bibtex/261ae3c62c9f398c0f51fc84d5908b4c2/yish},
booktitle = {CSCL '95: The first international conference on Computer support for collaborative learning},
citeulike-article-id = {480587},
interhash = {741f64fbae8c8db1d87ab06ace341194},
intrahash = {61ae3c62c9f398c0f51fc84d5908b4c2},
isbn = {0805822437},
keywords = {learning games mathematics mathgamespatterns},
pages = {209--213},
priority = {2},
publisher = {Lawrence Erlbaum Associates, Inc.},
timestamp = {2006-06-05T02:47:21.000+0200},
title = {A classroom study: electronic games engage children as researchers},
url = {http://portal.acm.org/citation.cfm?id=222177},
year = 1995
}