I joined the EVASION team in september 2006 in order to work on real time rendering of natural landscapes as a whole. I'm interested in the animation and realistic rendering of terrain, atmosphere, ocean, vegetation, rivers, clouds, etc. I'm looking for real-time and scalable algorithms allowing users to navigate freely anywhere in very large landscapes (up to whole planets), from ground to space, without visible transitions.
OpenVIDIA : GPU accelerated Computer Vision Library The OpenVIDIA project implements computer vision algorithms on computer graphics hardware, using OpenGL and Cg. The project provides useful example programs which run real time computer vision algorit