Jakob Nielsen's 10 general principles for user interface design. They are called "heuristics" because they are more in the nature of rules of thumb than specific usability guidelines.
Advice on how to recruit participants for remote usability testing of your website depending on type of company, the test you want to conduct and the product tested
This is my 1st dedicated guest talk on study/research skills given in Chalmers University of Technology. I'm sharing it unedited for your constructive feedback on the strengths and areas in need of improvement. :) I didn't mention in the talk that I also tripled my income and status after my transformation. Some links: Block online timewasters and distractions: RescueTime: http://www.rescuetime.com/ Leechblock: http://www.proginosko.com/leechblock.html Leechblock equivalent for Google Chrome: https://chrome.google.com/extensions/detail/laankejkbhbdhmipfmgcngdelahlfoji https://chrome.google.com/extensions/detail/idfmgklhndkcggamadboiaepmohpjhjj Mindmapping: Mindmap on Wikipedia: http://en.wikipedia.org/wiki/Mind_map Freeplane: http://freeplane.sourceforge.net/wiki/index.php/Main_Page Freemind's latest Beta version (which is very stable): http://freemind.sourceforge.net/wiki/index.php/Download#Latest_beta_version Research and Publishing: http://www.mendeley.com/ http://www.zotero.org/ http://www.evernote.com/ http://www.lyx.org/ Memory techniques & tools: http://smart.fm/ 80/20 or Pareto Principle: http://en.wikipedia.org/wiki/Pareto_principle Parikinson's Law: http://en.wikipedia.org/wiki/Parkinson%27s_Law