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%0 Conference Paper
%1 conf/siggraph/PerlinHRK08
%A Perlin, Ken
%A Hecker, Chris
%A Reynolds, Craig
%A Kirschner, Friedrich
%B Sandbox@SIGGRAPH
%D 2008
%E Schrier, Karen
%E Swain, Chris
%E Wagner, Michael G.
%E Schwartz, David
%I ACM
%K dblp
%P 61-62
%T Four views of procedural character animation for computer games.
%U http://dblp.uni-trier.de/db/conf/siggraph/sandbox2008.html#PerlinHRK08
%@ 978-1-60558-173-6
@inproceedings{conf/siggraph/PerlinHRK08,
added-at = {2022-01-27T00:00:00.000+0100},
author = {Perlin, Ken and Hecker, Chris and Reynolds, Craig and Kirschner, Friedrich},
biburl = {https://www.bibsonomy.org/bibtex/24803852642330d5d5a9a8cc2f09b3280/dblp},
booktitle = {Sandbox@SIGGRAPH},
crossref = {conf/siggraph/2008sandbox},
editor = {Schrier, Karen and Swain, Chris and Wagner, Michael G. and Schwartz, David},
ee = {https://doi.org/10.1145/1401843.1401854},
interhash = {4689e2b57f251bb9234c5c0b2dd18661},
intrahash = {4803852642330d5d5a9a8cc2f09b3280},
isbn = {978-1-60558-173-6},
keywords = {dblp},
pages = {61-62},
publisher = {ACM},
timestamp = {2024-04-09T22:30:15.000+0200},
title = {Four views of procedural character animation for computer games.},
url = {http://dblp.uni-trier.de/db/conf/siggraph/sandbox2008.html#PerlinHRK08},
year = 2008
}