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%0 Conference Paper
%1 conf/iciso/GaoZK14
%A Gao, Shang
%A Zang, Zhe
%A Krogstie, John
%B ICISO
%D 2014
%E Liu, Kecheng
%E Gulliver, Stephen R.
%E Li, Weizi
%E Yu, Changrui
%I Springer
%K dblp
%P 368-377
%T The Adoption of Mobile Games in China: An Empirical Study.
%U http://dblp.uni-trier.de/db/conf/iciso/iciso2014.html#GaoZK14
%V 426
%@ 978-3-642-55354-7
@inproceedings{conf/iciso/GaoZK14,
added-at = {2018-07-12T00:00:00.000+0200},
author = {Gao, Shang and Zang, Zhe and Krogstie, John},
biburl = {https://www.bibsonomy.org/bibtex/29ad4547c045245043c11d44e3cb85464/dblp},
booktitle = {ICISO},
crossref = {conf/iciso/2014},
editor = {Liu, Kecheng and Gulliver, Stephen R. and Li, Weizi and Yu, Changrui},
ee = {https://doi.org/10.1007/978-3-642-55355-4_38},
interhash = {a791f63905c23e372c49ff5da2f78c9f},
intrahash = {9ad4547c045245043c11d44e3cb85464},
isbn = {978-3-642-55354-7},
keywords = {dblp},
pages = {368-377},
publisher = {Springer},
series = {IFIP Advances in Information and Communication Technology},
timestamp = {2018-07-18T11:46:55.000+0200},
title = {The Adoption of Mobile Games in China: An Empirical Study.},
url = {http://dblp.uni-trier.de/db/conf/iciso/iciso2014.html#GaoZK14},
volume = 426,
year = 2014
}