The following topics are dealt with: power engineering computing; power grids; power generation control; photovoltaic power systems; control system synthesis; voltage control; diseases; neural nets; robust control; and distributed power generation.
%0 Conference Paper
%1 9258693
%A Derick, Lagunes-Ramírez
%A Gabriel, González-Serna
%A Máximo, Lopez-Sánchez
%A Olivia, Fragoso-Díaz
%A Noé, Castro-Sánchez
%A Olivares-Rojas, Juan Carlos
%B 2020 IEEE International Autumn Meeting on Power, Electronics and Computing (ROPEC)
%D 2020
%K cognitive eye load myown tracking videogame
%P 1-5
%R 10.1109/ROPEC50909.2020.9258693
%T Study of the User's Eye Tracking to Analyze the Blinking Behavior While Playing a Video Game to Identify Cognitive Load Levels
%U https://ieeexplore.ieee.org/document/9258693/
%V 4
%X The following topics are dealt with: power engineering computing; power grids; power generation control; photovoltaic power systems; control system synthesis; voltage control; diseases; neural nets; robust control; and distributed power generation.
@inproceedings{9258693,
abstract = {The following topics are dealt with: power engineering computing; power grids; power generation control; photovoltaic power systems; control system synthesis; voltage control; diseases; neural nets; robust control; and distributed power generation.},
added-at = {2021-06-04T16:23:55.000+0200},
author = {Derick, Lagunes-Ramírez and Gabriel, González-Serna and Máximo, Lopez-Sánchez and Olivia, Fragoso-Díaz and Noé, Castro-Sánchez and Olivares-Rojas, Juan Carlos},
biburl = {https://www.bibsonomy.org/bibtex/226631b62a26e886b6aa32293ba5ef5d3/jcolivares},
booktitle = {2020 IEEE International Autumn Meeting on Power, Electronics and Computing (ROPEC)},
doi = {10.1109/ROPEC50909.2020.9258693},
interhash = {c23c6ab3f9adbc735bb89011832d578c},
intrahash = {26631b62a26e886b6aa32293ba5ef5d3},
issn = {2573-0770},
keywords = {cognitive eye load myown tracking videogame},
month = nov,
pages = {1-5},
timestamp = {2021-06-04T16:23:55.000+0200},
title = {Study of the User's Eye Tracking to Analyze the Blinking Behavior While Playing a Video Game to Identify Cognitive Load Levels},
url = {https://ieeexplore.ieee.org/document/9258693/},
volume = 4,
year = 2020
}