In Requirements Engineering, a lot of communication takes place in conversations and meetings, such as workshops, focus groups, interviews, and review sessions. Research has shown that interactions in meetings influence the group affect after the meeting - and hence the participants' motivation for (further) contributing to the project. However, it remains unclear, how positive affect can be achieved. In this vision paper, we propose to analyze interactions in meetings to find relations between the participants' behavior and affect afterwards. This allows to identify "good" behavior in meetings to smooth the way to satisfied project team members and successful projects.
%0 Conference Paper
%1 9231968
%A Klünder, J.
%A Karras, O.
%A Schneider, K.
%B 2020 IEEE Third International Workshop on Affective Computing in Requirements Engineering (AffectRE)
%D 2020
%K agile myown sysrelevantforl3s
%P 1-2
%R 10.1109/AffectRE51213.2020.00006
%T Affecting Mood, Motivation and Productivity in Requirements Engineering Meetings and Beyond: A Research Vision
%U https://ieeexplore.ieee.org/document/9231968/
%X In Requirements Engineering, a lot of communication takes place in conversations and meetings, such as workshops, focus groups, interviews, and review sessions. Research has shown that interactions in meetings influence the group affect after the meeting - and hence the participants' motivation for (further) contributing to the project. However, it remains unclear, how positive affect can be achieved. In this vision paper, we propose to analyze interactions in meetings to find relations between the participants' behavior and affect afterwards. This allows to identify "good" behavior in meetings to smooth the way to satisfied project team members and successful projects.
@inproceedings{9231968,
abstract = {In Requirements Engineering, a lot of communication takes place in conversations and meetings, such as workshops, focus groups, interviews, and review sessions. Research has shown that interactions in meetings influence the group affect after the meeting - and hence the participants' motivation for (further) contributing to the project. However, it remains unclear, how positive affect can be achieved. In this vision paper, we propose to analyze interactions in meetings to find relations between the participants' behavior and affect afterwards. This allows to identify "good" behavior in meetings to smooth the way to satisfied project team members and successful projects.},
added-at = {2021-01-28T17:37:24.000+0100},
author = {{Klünder}, J. and {Karras}, O. and {Schneider}, K.},
biburl = {https://www.bibsonomy.org/bibtex/299ace410d2761e36679fa9971ad40adc/bibsonomyse},
booktitle = {2020 IEEE Third International Workshop on Affective Computing in Requirements Engineering (AffectRE)},
doi = {10.1109/AffectRE51213.2020.00006},
interhash = {78c04b8c49e3359c3f0225e5fcec3cd3},
intrahash = {99ace410d2761e36679fa9971ad40adc},
keywords = {agile myown sysrelevantforl3s},
month = {Sep.},
pages = {1-2},
timestamp = {2021-01-28T17:37:24.000+0100},
title = {Affecting Mood, Motivation and Productivity in Requirements Engineering Meetings and Beyond: A Research Vision},
url = {https://ieeexplore.ieee.org/document/9231968/},
year = 2020
}