Inproceedings,

Impact of Visual Orientation Cues on Angular Motion Redirection

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Proceedings of the GI-Workshop VR/AR, page 25-36. (2011)

Abstract

Reorientation techniques address the challenge of overcoming the limited interaction space when using real walking for locomotion in immersive virtual environments by introducing discrepancies between a user's physical and virtual rotation. To avoid breaks in presence, manipulations during reorientation should be applied with intensities that are unnoticeable to the user. Therefore, in psychophysical experiments detection thresholds have been determined up to which users can be unknowingly manipulated. However, until now, the in uence of di erent virtual scene layouts on the detectability of manipulations has not been analyzed. In this paper we have examined the in uence of visual orientation cues on the ability of users to detect discrepancies between real and virtual head rotations. Therefore, we conducted a psychophysical experiment in which we compared two scene layouts providing di erent visual orientation cues. Our results show that the strong visual orientation cue condition leads to a 25% decrease of the interval in which subjects are not able to detect manipulations, i. e., subjects are more sensitive to manipulations, compared to the weak visual orientation cue condition, which motivates the importance of scene layout on reorientation techniques.

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