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Demographics of undergraduates studying games in the United States: a comparison of computer science students and the general population., , и . Computer Science Education, 23 (2): 158-185 (2013)New Bounds for the Firing Squad Problem on a Ring., , , и . SIROCCO, том 13 из Proceedings in Informatics, стр. 17-31. Carleton Scientific, (2002)SIGCSE travel grant program., и . ACM SIGCSE Bull., 45 (3): 6 (2013)Engaging game design students using peer evaluation., , и . SIGITE Conference, стр. 73-78. ACM, (2011)Best practices in teaching information technology development., , , и . SIGITE Conference, стр. 113-114. ACM, (2012)Undergraduate Students' Perceptions of the Impact of Pre-College Computing Activities on Choices of Major., , и . TOCE, 16 (4): 15:1-15:33 (2016)Computing faculty tenure and promotion requirements at USA and Canadian post-secondary institutions., и . SIGITE Conference, стр. 133-138. ACM, (2011)Does Outreach Impact Choices of Major for Underrepresented Undergraduate Students?, , и . ICER, стр. 71-80. ACM, (2015)Ranked retrieval with semantic networks and vector spaces., и . J. Assoc. Inf. Sci. Technol., 52 (13): 1224-1233 (2001)Reconsidering the Impact of CS1 on Novice Attitudes., , и . SIGCSE, стр. 229-234. ACM, (2015)