Časopis za kulturno i historijsko naslijeđe "Hercegovina" prvi put je objavljen 1981. godine. Izdavači časopisa su bili Muzej Hercegovine Mostar, Arhiv Hercegovine Mostar i Zavod za zaštitu kulturno-historijskog i prirodnog naslijeđa Mostar.
CGLab (since 2016.09) focuses on conducting research on photorealistic rendering, which includes a variety of optimization techniques for ray tracing. The main applications of photorealistic rendering are CG movies, animations, 3D games and immersive technology (AR and VR).
While implementing a quick toy example of Crane and Sawhney's really great Monte Carlo Geometry Processing paper, the question arose about whether a quick function I grabbed from The Internet to equally distribute points on a sphere was correct or not. Since it's absolutely the crux of the method, this is an important question! This notebook performs a rather unscientific check for equal distribution of points on the surface of a sphere. It uses the first algorithm from MathWorld: Sphere Point Picking. Foll
M. Lindvall, and J. Molin. (2020)cite arxiv:2001.07455Comment: Accepted for presentation in poster format for the ACM CHI'19 Workshop <Emerging Perspectives in Human-Centered Machine Learning>.
Q. Qu, Z. Zhu, X. Li, M. Tsakiris, J. Wright, and R. Vidal. (2020)cite arxiv:2001.06970Comment: QQ and ZZ contributed equally to the work. Invited review paper for IEEE Signal Processing Magazine Special Issue on non-convex optimization for signal processing and machine learning. This article contains 26 pages with 11 figures.