a free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending t
a high-level multi-platform, thread-safe C/C++ windowing and graphics library built upon a fast, low-level graphics kernel. (new feature is FGX - dynamic GUI via XML file aka XUI file format)
C++ interface for the popular GUI library GTK+. Highlights include typesafe callbacks, widgets extensible via inheritance and a comprehensive set of widgets.
Provide the material needed for three complete computer science courses: what are typically called CS 1, CS 2, and a data structures course, all using C++ as the programming language.
Guy Steele's keynote at the 1998 ACM OOPSLA conference on "Growing a Language" (mostly about JAVA) discusses the importance of and issues associated with designing a programming language that can be grown by its users.