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My name is Daniel Holden. I'm a researcher at Ubisoft Montreal using Machine Learning for character animation and other applications. I'm also a Digital Artist and Writer. My interests are Computer Graphics, Game Development, Theory of Computation, and Programming Languages.
Proceedings of the 1st Annual Conference on Robot Learning on 13-15 November 2017 Published as Volume 78 by the Proceedings of Machine Learning Research on 18 October 2017. Volume Edited by: Sergey Levine Vincent Vanhoucke Ken Goldberg Series Editors: Neil D. Lawrence Mark Reid
The purpose of AI Magazine is to disseminate timely and informative articles that represent the current state of the art in AI and to keep its readers posted on AAAI-related matters. The articles are selected for appeal to readers engaged in research and