a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. SOLID is designed to be used in interactive 3D graphics applications
not a full reference to the standard library. Some elements are listed using actual class or function declarations; other elements are listed using a shorthand to make things simpler and/or more concise.
an implementation of the C++ standard template library STL for external memory (out-of-core) computations that can process huge volumes of data that only fit on disks, etc..
provides free peer-reviewed portable C++ source libraries. The emphasis is on libraries which work well with the C++ Standard Library. The libraries are intended to be widely useful, and are in regular use by thousands of programmers across a broad spectr
Dialog Manager Library, using SDL and FreeType2. Written in C++ (with extensive use of the Standard Library and STL) the intention is to leave all of the antiquated C paradigms out of it (like #defines).
compiled and edited by Herb Sutter "There is no C++ compiler or library today that implements the Standard perfectly, but some are getting close. Here, finally, is a first attempt to quantify just how close."
Open Source Freeware by Leor Zolman, Supporting: Comeau C++ gcc 2.95.x/3.x (incl. DJGPP) (Dev-C++ compatible) MSVC++ 6/7.x/8.x (incl. "Whidbey" and Dinkum Libraries) and more ...
an STL-like container for C++ that fills the gap between vector (or deque) and list, providing both fast random access and fast insertion/removal, all O(log n). This is not a map...
library implementing dynamic bitvectors with several types of on-the-fly, adaptive compression. Designed for use in databases, search systems, scientific projects.
N. Josuttis. Addison-Wesley Longman Publishing Co., Inc., Boston, MA, USA, (1999)from Amazon.com :
"Programming with the C++ Standard Library can certainly be difficult, but Nicolai Josuttis's The C++ Standard Library provides one of the best available guides to using the built-in features of C++ effectively.
The C++ Standard Library provides plenty of default functionality in the form of the Standard Template Library (STL) for containers (like vectors and linked lists), as well as generic algorithms (which allow you to sort, search, and manipulate elements inside containers). The best thing about The C++ Standard Library is that it gives the reader a concise guide to working with these basic containers (from lists to sets and maps, with everything in between). Each container type is explained along with short code excerpts. Moreover, in a reference section, the author explores the connections between each container type, showing how they share similar methods. (Learn just a few methods and you can pretty much work with them all.)
In addition to STL, this book excels at providing a readable introduction to the generic algorithms (which can be used to sort, search, and otherwise manipulate STL containers). Other books either fold this material in with the explanation of containers or make it seem like an esoteric topic. The fact is, generic algorithms work with all the STL types, and by separating these algorithms out like this the reader can learn the rich array of algorithms available in today's standard C++. While this book concentrates on STL and algorithms, readers will still find great coverage on Standard Library string classes and streams (including a fine section on internationalization and locales).
For the beginning or intermediate C++ programmer, The C++ Standard Library can be a real timesaver. It arranges and explains the complexities of the C++ Standard Library and STL in a manageable format that's great as a reference and as an approach to programming. --Richard Dragan
Topics covered: history of C++ and the Standard Library, template basics, Big-O Notation, the std namespace, standard exceptions, allocators, standard library utilities, pairs and auto_ptr, numeric limits, the Standard Template Library (STL) basics, containers, iterators, algorithms, vectors, lists, deques, strings, sets, multisets, bitsets, maps, multimaps, stacks, queues, iterator adapters, function objects, element requirements, value and reference semantics, complex numbers, valarrays, stream classes, stream manipulators and formatting, file I/O, internationalization, and locales.
Book Info
Provides a set of common classes and interfaces that greatly extend the core C++ language. Provides comprehensive documentation of each library component, and offers clearly written explanations of complex concepts, describing the practical programming details needed for effective use, and gives examples of working code. DLC: C++ (Computer program language). ".