Hi, I’m Greg, and for the last two years, I’ve been developing a 3d fractal exploration game, which started as just a “what if” experiment. I would describe myself as technical artist, meaning, I am…
- twitter.com/MacSlow
- OpenSource and computer-graphics geek. I like/ride motorcycles too! Ex-Canonical/Ubuntu, CTO & co-founder of spot-on, currently at Heindenhain Numeric B.V.
My name is Daniel Holden. I'm a researcher at Ubisoft Montreal using Machine Learning for character animation and other applications. I'm also a Digital Artist and Writer. My interests are Computer Graphics, Game Development, Theory of Computation, and Programming Languages.