The purpose of AI Magazine is to disseminate timely and informative articles that represent the current state of the art in AI and to keep its readers posted on AAAI-related matters. The articles are selected for appeal to readers engaged in research and
Implementing YOLO from scratch detailing how to create the network architecture from a config file, load the weights and designing input/output pipelines.
My name is Daniel Holden. I'm a researcher at Ubisoft Montreal using Machine Learning for character animation and other applications. I'm also a Digital Artist and Writer. My interests are Computer Graphics, Game Development, Theory of Computation, and Programming Languages.
J. Berner, P. Grohs, G. Kutyniok, и P. Petersen. (2021)cite arxiv:2105.04026Comment: This review paper will appear as a book chapter in the book "Theory of Deep Learning" by Cambridge University Press.