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BodyBeats: whole-body, musical interfaces for children., , , and . CHI Extended Abstracts, page 1595-1600. ACM, (2006)Scratch: Programming for All, , , , , , , , , and 1 other author(s). Communications of the ACM, 52 (11): 60--67 (2009)Centering Relationships in STEM Disciplines: A Sociopolitical Lens on Teacher Learning., , , , , , , , , and 3 other author(s). ICLS, International Society of the Learning Sciences, (2020)Clubs, Homes, and Online Communities as Contexts for Engaging Youth in Technological Fluency Building Activities., , , , , , , , , and 2 other author(s). ICLS, International Society of the Learning Sciences, (2006)Designs for Learning With and Through Sound., , , , , , , , , and 1 other author(s). ICLS, International Society of the Learning Sciences, (2020)Trajectories in TEI: reflecting on the evolution of ideas, innovators, and interactions., , and . Interactions, 19 (6): 12-17 (2012)Modkit: blending and extending approachable platforms for creating computer programs and interactive objects., and . IDC, page 250-253. ACM, (2011)Supporting children as they program to make physical and virtual objects interact.. IDC, page 25-28. ACM, (2008)A toolkit for tinkering with tangibles & connecting communities., and . TEI, page 349-352. ACM, (2011)Creating an Educational Ecosystem for Design, Personal Fabrication and Invention, and . Communities of Practice: Creating Learning Environments for Educators, 1, chapter 21, Information Age Publishing, Charlotte, NC, (2008)