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The Cerebellum Chip: an Analog VLSI Implementation of a Cerebellar Model of Classical Conditioning.

, , , , , , and . NIPS, page 577-584. (2004)

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A tactile luminous floor for an interactive autonomous space., , , , , and . Robotics Auton. Syst., 55 (6): 433-443 (2007)An interactive space that learns to influence human behavior., , and . IEEE Trans. Syst. Man Cybern. Part A, 35 (1): 66-77 (2005)Live Soundscape Composition Based on Synthetic Emotions, , , and . IEEE MultiMedia, 10 (4): 82-90 (October 2003)Live Soundscape Composition Based on Synthetic Emotions., , and . IEEE Multim., 10 (4): 82-90 (2003)A Miniature, One-Handed 3D Motion Controller.. INTERACT (1), volume 4662 of Lecture Notes in Computer Science, page 574-577. Springer, (2007)An Interactive Space that Learns to Influence Human Behaviour., , and . IEEE Transactions on Systems, Man and Cybernetics Part A, 35 ((1)): 66-77 (2005)Enhanced Frame and Event-Based Simulator and Event-Based Video Interpolation Network., , , , , , , , , and 1 other author(s). CoRR, (2021)Getting to Know Your Neighbors: Unsupervised Learning of Topography from Real-World, Event-Based Input., , and . Neural Comput., 21 (1): 216-238 (2009)Managing Complexity in Large Learning Robotic Systems., , and . J. Intell. Robotic Syst., 27 (3): 263-273 (2000)The Cerebellum Chip: an Analog VLSI Implementation of a Cerebellar Model of Classical Conditioning., , , , , , and . NIPS, page 577-584. (2004)