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EcoMOD: Integrating Computational Thinking into Ecosystems Science Education via Modeling in Immersive Virtual Worlds (Abstract Only).

, , , , , , and . SIGCSE, page 1076. ACM, (2018)

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Teacher Perceptions of the Practicality and Effectiveness of Immersive Ecological Simulations as Classroom Curricula., , , and . IJVPLE, 4 (3): 66-77 (2013)EcoMOBILE: Integrating augmented reality and probeware with environmental education field trips., , , , , , and . Comput. Educ., (2013)Scaffolding ecosystems science practice by blending immersive environments and computational modeling., , , , , , and . Br. J. Educ. Technol., 50 (5): 2181-2202 (2019)Shifts in Student Motivation during Usage of a Multi-User Virtual Environment for Ecosystem Science., , , , , , and . IJVPLE, 5 (4): 1-16 (2014)Ecosystem Science Learning via Multi-User Virtual Environments., , , , and . Int. J. Gaming Comput. Mediat. Simulations, 3 (1): 86-90 (2011)EcoXPT: Designing for Deeper Learning through Experimentation in an Immersive Virtual Ecosystem., , , and . J. Educ. Technol. Soc., 20 (4): 166-178 (2017)Collaborative Hypothesis-Building Using Immersive Virtual Environments for Ecosystems Science., , , and . ICLS, International Society of the Learning Sciences, (2014)EcoMOD: Integrating Computational Thinking into Ecosystems Science Education via Modeling in Immersive Virtual Worlds (Abstract Only)., , , , , , and . SIGCSE, page 1076. ACM, (2018)Exploring Student Understanding of Complex Causality in an Ecosystems-Based Multi-User Virtual Environment., , , , and . CSCL, International Society of the Learning Sciences, (2011)Understanding Data Variability in Ecosystems: Blending MUVE and Mobile Technologies to Support Reasoning with Real World Data., , , and . ICLS, International Society of the Learning Sciences, (2014)