EDUCAUSE Quarterly Magazine, Volume 32, Number 1, 2009 By Elizabeth J. Aspden and Louise P. Thorpe Learning environment development has been a key part of the Academic Innovation Team’s remit for a number of years at Sheffield Hallam University (see About Us). Beginning with our research into the impact of e-learning on the student experience in 2002 — and recognizing the way e-learning influenced students’ views of physical spaces — we started to look more closely at the ways in which our students and faculty use on-campus spaces, and at ways in which our environments needed to evolve. A recurring theme that emerged was the importance of serendipitous meetings and the ad hoc use of those "in between" times: in between taught sessions, in between focused study, in between study and home.
Qualcomm ist der weltweit größte Hersteller von Chipsätzen und Software für drahtlose Netzwerke. Der große Erfolg kam für das kalifornische Unternehmen mit der Kommerzialisierung der CDMA-Technologie für den Mobilfunk ab 1990. CDMA steht für „Code Division Multiple Access“ oder Code-Multiplex-Verfahren: Mit ihm können mehrere Datenströme gleichzeitig in einem Frequenzband übertragen werden. Heute wird der Standard, auf dem vor allem Mobilfunknetze der dritten Generation (3G, UMTS) aufbauen, von 308 Netzanbietern in 116 Ländern verwendet.
Mit der Ausbreitung von 4G-Netzen wachsen allerdings die Anforderungen an Qualcomm, seinen Kunden – Handyhersteller und Netzbetreibern – vor allem in neuen Märkten wie China, Indien und Afrika unterschiedlichste Dienste zu ermöglichen. Technology Review sprach mit Qualcomm-Gründer Irwin Jacobs über die Zukunft von CDMA, den Mobilboom in Entwicklungsländern, die Probleme eines begrenzten Frequenzspektrums und die Bedeutung von Augmented Reality für das mobile Netz.
Nesta aula, faremos uma introdução ao Jquery Mobile e o Phonegap que juntos podem fazer um aplicativo para celular. Você pode conseguir o Dreamweaver cs6 dir...
One of the first, lame criticisms of Apple's iPad was that it would only be useful for consuming content, not creating it.
Wrong!
Sure, the iPad is great for reading web pages and watching videos. But it has also become a very potent, very cool device for being creative.
Its creative use cases range from a DJ kit -- that's iPad DJ Rana Sobhany pictured -- to a tool for making amazing illustrations and music.
And app developers and artists are creating new uses all the time. Let us know if we've missed something cool.
M. Phillips, J. Nguyen, и A. Mischke. Advances in Speech Recognition: Mobile Environments, Call Centers and Clinics, глава 3, Springer, New York, (2010)
J. Lumsden, и R. Maclean. Proceedings of the OTM Confederated International Workshops and Posters on On the Move to Meaningful Internet Systems: 2008 Workshops: ADI, AWeSoMe, COMBEK, EI2N, IWSSA, MONET, OnToContent + QSI, ORM, PerSys, RDDS, SEMELS, and SWWS, стр. 538--547. Monterrey, Mexico, Springer-Verlag, (2008)