Abstract
This paper introduces some ideas and early results
concerning the Genetic Programming of artificial
shapes. Genetic Programming (GP) de GARIS 1990, 1991,
1992 is defined to be "the art of using Genetic
Algorithms to build/evolve complex systems". Complex
systems are defined to be systems which are too complex
in their structures or dynamics to be predictable or
analyzable. Embryos and brains are obvious examples.
This paper shows how GP techniques can be applied to
(reproductive) cellular automata WOLFRAM 1986 to
build a colony of cells having a desired global shape.
This paper shows that this type of work can be extended
to building shapes sequentially, e.g. "limbs" can
be "grown" out of "bodies", so that a 2D
ärtificial embryo" is grown. It is hoped that such
techniques will contribute towards the creation of a
new branch of ALife, called Ärtificial
Embryology", which is defined to be "the art of
generating instructions to enable abstract cells to
reproduce and differentiate in abstract media, such
that a final agglomeration of cells has certain
properties (such as a desired shape, or desired
behaviors etc)". It may be possible that these ideas
will be taken over into a form of "embryological
electronics", which uses GP techniques to "grow"
electronic circuits in an electronic substrate, using
special devices called "Darwin Machines".
Users
Please
log in to take part in the discussion (add own reviews or comments).