Abstract
There are primarily two ways of producing behaviour
based robots capable of achieving complex tasks, either
produce a single very sophisticated device or
distribute this sophistication across a number of
co-operating simpler devices. While the authors adopt
the latter approach, both pose the problem of how to
design the control architecture once the task becomes
complex. This paper discusses automation approaches
based on evolutionary techniques. In particular the
authors look at evolving a solution to a co-operative
object relocation task previously designed manually
with a behaviour synthesis architecture. Preliminary
results and a discussion on the application of these
techniques is given.
Users
Please
log in to take part in the discussion (add own reviews or comments).