Аннотация
Routing of data in a vehicular ad hoc network is a challenging task due to the high dynamics of such a network. Recently, it was shown for the case of highway traffic that position-based routing approaches can very well deal with the high mobility of network nodes. However, baseline position-based routing has difficulties to handle two-dimensional scenarios with obstacles (buildings) and voids as it is the case for city scenarios. In this paper we analyze a position-based routing approach that makes use of the navigational systems of vehicles. By means of simulation we compare this approach with non-position-based ad hoc routing strategies (dynamic source routing and ad-hoc on-demand distance vector routing). The simulation makes use of highly realistic vehicle movement patterns derived from Daimler-Chrysler's Videlio traffic simulator. While DSR's performance is limited due to problems with scalability and handling mobility, both AODV and the position-based approach show good performances with the position-based approach outperforming AODV.
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