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%0 Conference Paper
%1 conf/acii/GarbarinoTMB11
%A Garbarino, Maurizio
%A Tognetti, Simone
%A Matteucci, Matteo
%A Bonarini, Andrea
%B ACII (1)
%D 2011
%E D'Mello, Sidney K.
%E Graesser, Arthur C.
%E Schuller, Björn W.
%E Martin, Jean-Claude
%I Springer
%K dblp
%P 517-526
%T Learning General Preference Models from Physiological Responses in Video Games: How Complex Is It?
%U http://dblp.uni-trier.de/db/conf/acii/acii2011-1.html#GarbarinoTMB11
%V 6974
%@ 978-3-642-24599-2
@inproceedings{conf/acii/GarbarinoTMB11,
added-at = {2018-11-02T00:00:00.000+0100},
author = {Garbarino, Maurizio and Tognetti, Simone and Matteucci, Matteo and Bonarini, Andrea},
biburl = {https://www.bibsonomy.org/bibtex/2600437f0cf9110c035eec2489620a7ce/dblp},
booktitle = {ACII (1)},
crossref = {conf/acii/2011-1},
editor = {D'Mello, Sidney K. and Graesser, Arthur C. and Schuller, Björn W. and Martin, Jean-Claude},
ee = {https://doi.org/10.1007/978-3-642-24600-5_55},
interhash = {68aeb84285917fff9a56944896fb4db1},
intrahash = {600437f0cf9110c035eec2489620a7ce},
isbn = {978-3-642-24599-2},
keywords = {dblp},
pages = {517-526},
publisher = {Springer},
series = {Lecture Notes in Computer Science},
timestamp = {2019-05-15T15:21:07.000+0200},
title = {Learning General Preference Models from Physiological Responses in Video Games: How Complex Is It?},
url = {http://dblp.uni-trier.de/db/conf/acii/acii2011-1.html#GarbarinoTMB11},
volume = 6974,
year = 2011
}