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%0 Conference Paper
%1 conf/chi/BonsignoreMNHKD14
%A Bonsignore, Elizabeth M.
%A Moulder, Vicki
%A Neustaedter, Carman
%A Hansen, Derek L.
%A Kraus, Kari
%A Druin, Allison
%B CHI
%D 2014
%E Jones, Matt
%E Palanque, Philippe A.
%E Schmidt, Albrecht
%E Grossman, Tovi
%I ACM
%K dblp
%P 947-950
%T Design tactics for authentic interactive fiction: insights from alternate reality game designers.
%U http://dblp.uni-trier.de/db/conf/chi/chi2014.html#BonsignoreMNHKD14
%@ 978-1-4503-2473-1
@inproceedings{conf/chi/BonsignoreMNHKD14,
added-at = {2023-05-01T00:00:00.000+0200},
author = {Bonsignore, Elizabeth M. and Moulder, Vicki and Neustaedter, Carman and Hansen, Derek L. and Kraus, Kari and Druin, Allison},
biburl = {https://www.bibsonomy.org/bibtex/2e6a0d6f911f1eb2e33831484fe5a3e0b/dblp},
booktitle = {CHI},
crossref = {conf/chi/2014},
editor = {Jones, Matt and Palanque, Philippe A. and Schmidt, Albrecht and Grossman, Tovi},
ee = {https://doi.org/10.1145/2556288.2557245},
interhash = {735fb5abb77969cc15b8a1cd881b8f01},
intrahash = {e6a0d6f911f1eb2e33831484fe5a3e0b},
isbn = {978-1-4503-2473-1},
keywords = {dblp},
pages = {947-950},
publisher = {ACM},
timestamp = {2024-04-09T18:32:47.000+0200},
title = {Design tactics for authentic interactive fiction: insights from alternate reality game designers.},
url = {http://dblp.uni-trier.de/db/conf/chi/chi2014.html#BonsignoreMNHKD14},
year = 2014
}