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%0 Journal Article
%1 journals/sjis/JonasdottirM20
%A Jónasdóttir, Hrafnhildur
%A Müller, Sune Dueholm
%D 2020
%J Scand. J. Inf. Syst.
%K dblp
%N 1
%P 5
%T Theorizing Affordance Actualization in Digital Innovation from a Socio-Technical Perspective: The case of the video game industry.
%U http://dblp.uni-trier.de/db/journals/sjis/sjis32.html#JonasdottirM20
%V 32
@article{journals/sjis/JonasdottirM20,
added-at = {2020-11-04T00:00:00.000+0100},
author = {Jónasdóttir, Hrafnhildur and Müller, Sune Dueholm},
biburl = {https://www.bibsonomy.org/bibtex/276a9314c346635db60ff4036273cc5be/dblp},
ee = {https://aisel.aisnet.org/sjis/vol32/iss1/5},
interhash = {80b29b668a7e65a2051867c7a48681dc},
intrahash = {76a9314c346635db60ff4036273cc5be},
journal = {Scand. J. Inf. Syst.},
keywords = {dblp},
number = 1,
pages = 5,
timestamp = {2020-11-05T11:34:20.000+0100},
title = {Theorizing Affordance Actualization in Digital Innovation from a Socio-Technical Perspective: The case of the video game industry.},
url = {http://dblp.uni-trier.de/db/journals/sjis/sjis32.html#JonasdottirM20},
volume = 32,
year = 2020
}