Mastersthesis,

Layered learning in genetic programming for a co-operative robot soccer problem

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Kansas State University, Manhattan, KS, USA, (December 2000)

Abstract

We present an alternative to standard genetic programming (GP) that applies layered learning techniques to decompose a problem. GP is applied to subproblems sequentially, where the population in the last generation of a subproblem is used as the initial population of the next subproblem. This method is applied to evolve agents to play keep-away soccer, a subproblem of robotic soccer that requires cooperation among multiple agents in a dynamic environment. The layered learning paradigm allows GP to evolve better solutions faster than standard GP. Results show that the layered learning GP outperforms standard GP by evolving a lower tness faster and an overall better tness. Results indicate a wide area of future research with layered learning in GP.

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