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%0 Conference Paper
%1 conf/grapp/WeiCBB22
%A Wei, Tan Yu
%A Chua, Nicholas
%A Biette, Nathan
%A Bhojan, Anand
%B VISIGRAPP (1: GRAPP)
%D 2022
%E de Sousa, A. Augusto
%E Debattista, Kurt
%E Bouatouch, Kadi
%I SCITEPRESS
%K dblp
%P 79-90
%T A Hybrid System for Real-time Rendering of Depth of Field Effect in Games.
%U http://dblp.uni-trier.de/db/conf/grapp/grapp2022.html#WeiCBB22
%@ 978-989-758-555-5
@inproceedings{conf/grapp/WeiCBB22,
added-at = {2022-04-09T00:00:00.000+0200},
author = {Wei, Tan Yu and Chua, Nicholas and Biette, Nathan and Bhojan, Anand},
biburl = {https://www.bibsonomy.org/bibtex/24540e3847f326965e1cfd98ffbf476d7/dblp},
booktitle = {VISIGRAPP (1: GRAPP)},
crossref = {conf/grapp/2022},
editor = {de Sousa, A. Augusto and Debattista, Kurt and Bouatouch, Kadi},
ee = {https://doi.org/10.5220/0010839800003124},
interhash = {d7094eacf5110006df275006811a5456},
intrahash = {4540e3847f326965e1cfd98ffbf476d7},
isbn = {978-989-758-555-5},
keywords = {dblp},
pages = {79-90},
publisher = {SCITEPRESS},
timestamp = {2024-04-10T00:52:27.000+0200},
title = {A Hybrid System for Real-time Rendering of Depth of Field Effect in Games.},
url = {http://dblp.uni-trier.de/db/conf/grapp/grapp2022.html#WeiCBB22},
year = 2022
}