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%0 Conference Paper
%1 conf/icis/TomaselliSB15
%A Tomaselli, Fernando
%A Sanchez, Otávio P.
%A Brown, Sue
%B ICIS
%D 2015
%E Carte, Traci A.
%E Heinzl, Armin
%E Urquhart, Cathy
%I Association for Information Systems
%K dblp
%T How to Engage Users through Gamification: The Prevalent Effects of Playing and Mastering over Competing.
%U http://dblp.uni-trier.de/db/conf/icis/icis2015.html#TomaselliSB15
@inproceedings{conf/icis/TomaselliSB15,
added-at = {2019-06-28T00:00:00.000+0200},
author = {Tomaselli, Fernando and Sanchez, Otávio P. and Brown, Sue},
biburl = {https://www.bibsonomy.org/bibtex/228bf26680744b486d8f5b574663d38e1/dblp},
booktitle = {ICIS},
crossref = {conf/icis/2015},
editor = {Carte, Traci A. and Heinzl, Armin and Urquhart, Cathy},
ee = {http://aisel.aisnet.org/icis2015/proceedings/ITimplementation/10},
interhash = {d90a41961e5024b5e806174e5098af4b},
intrahash = {28bf26680744b486d8f5b574663d38e1},
keywords = {dblp},
publisher = {Association for Information Systems},
timestamp = {2019-10-10T11:40:41.000+0200},
title = {How to Engage Users through Gamification: The Prevalent Effects of Playing and Mastering over Competing.},
url = {http://dblp.uni-trier.de/db/conf/icis/icis2015.html#TomaselliSB15},
year = 2015
}