%0 Conference Paper
%1 WKV+2006
%A Wattimena, A. F.
%A Kooij, R. E.
%A van Vugt, J. M.
%A Ahmed, O. K.
%B Proceedings of 5th ACM SIGCOMM workshop on Network and system support for games
%C New York, NY, USA
%D 2006
%I ACM
%K FPS perceived quality
%R http://doi.acm.org/10.1145/1230040.1230052
%T Predicting the perceived quality of a first person shooter: the Quake IV G-model
%U http://doi.acm.org/10.1145/1230040.1230052
%@ 1-59593-589-4
@inproceedings{WKV+2006,
acmid = {1230052},
added-at = {2012-01-04T09:46:49.000+0100},
address = {New York, NY, USA},
articleno = {42},
author = {Wattimena, A. F. and Kooij, R. E. and van Vugt, J. M. and Ahmed, O. K.},
biburl = {https://www.bibsonomy.org/bibtex/21fbea4f83190448f2b97438dce1a47b8/caracol48},
booktitle = {Proceedings of 5th ACM SIGCOMM workshop on Network and system support for games},
doi = {http://doi.acm.org/10.1145/1230040.1230052},
interhash = {add0b06092f4adec26703cae75ba3b2c},
intrahash = {1fbea4f83190448f2b97438dce1a47b8},
isbn = {1-59593-589-4},
keywords = {FPS perceived quality},
location = {Singapore},
publisher = {ACM},
series = {NetGames '06},
timestamp = {2012-01-04T09:46:49.000+0100},
title = {Predicting the perceived quality of a first person shooter: the Quake IV G-model},
url = {http://doi.acm.org/10.1145/1230040.1230052},
year = 2006
}