Simulation games in engineering education: A state-of-the-art review
A. Deshpande, и S. Huang. Computer Applications in Engineering Education, 9999 (9999):
n/a(2009)
Аннотация
Globalization and advances in information technology has prompted
a need to change traditional lecture-based passive learning methodology
to an active multi-sensory experiential learning methodology. This
article presents a state-of-the-art review of extant applications
of simulation games in engineering education. It was concluded that
proper application of simulation games in engineering education would
maximize the student's transferability of academic knowledge to the
industry. 2009 Wiley Periodicals, Inc. Comput Appl Eng Educ;
Published online in Wiley InterScience (www.interscience.wiley.com);
DOI 10.1002/cae.20323
%0 Journal Article
%1 deshpande2009simulation
%A Deshpande, Amit A.
%A Huang, Samuel H.
%D 2009
%J Computer Applications in Engineering Education
%K education engineering games simulation
%N 9999
%P n/a
%T Simulation games in engineering education: A state-of-the-art review
%U http://dx.doi.org/10.1002/cae.20323
%V 9999
%X Globalization and advances in information technology has prompted
a need to change traditional lecture-based passive learning methodology
to an active multi-sensory experiential learning methodology. This
article presents a state-of-the-art review of extant applications
of simulation games in engineering education. It was concluded that
proper application of simulation games in engineering education would
maximize the student's transferability of academic knowledge to the
industry. 2009 Wiley Periodicals, Inc. Comput Appl Eng Educ;
Published online in Wiley InterScience (www.interscience.wiley.com);
DOI 10.1002/cae.20323
@article{deshpande2009simulation,
abstract = {Globalization and advances in information technology has prompted
a need to change traditional lecture-based passive learning methodology
to an active multi-sensory experiential learning methodology. This
article presents a state-of-the-art review of extant applications
of simulation games in engineering education. It was concluded that
proper application of simulation games in engineering education would
maximize the student's transferability of academic knowledge to the
industry. 2009 Wiley Periodicals, Inc. Comput Appl Eng Educ;
Published online in Wiley {InterScience} (www.interscience.wiley.com);
{DOI} 10.1002/cae.20323},
added-at = {2009-07-23T08:58:06.000+0200},
author = {Deshpande, Amit A. and Huang, Samuel H.},
biburl = {https://www.bibsonomy.org/bibtex/22abe0593ac3ff84b3079df36034d5b6b/ioannest},
interhash = {d9499dbb89bd9bfd8ee6ff5aa0368640},
intrahash = {2abe0593ac3ff84b3079df36034d5b6b},
journal = {Computer Applications in Engineering Education},
keywords = {education engineering games simulation},
number = 9999,
pages = {n/a},
timestamp = {2009-07-23T08:58:06.000+0200},
title = {Simulation games in engineering education: A state-of-the-art review},
url = {http://dx.doi.org/10.1002/cae.20323},
volume = 9999,
year = 2009
}