The Pedagogy of Things: Emerging Models of Experiential Learning
C. Watson, and J. Ogle. Bulletin of the IEEE Technical Committee on Learning Technology, 15 (1):
3(2013)
Abstract
The emergence of ubiquitous computing
technologies have made the once theorized “Internet of things” a
reality, and this quickly evolving technological infrastructure, in
conjunction with a variety of mobile devices, including
smartphones and tablets, is providing incredibly rich
opportunities for learning. This article provides a description of
these technological innovations and posits experiential learning
as a key pedagogical strategy that is likely to benefit most from
these technologies. It also provides examples of this new
pedagogy of things, a pedagogy that embraces the emerging
technological attributes of the real world around us.
%0 Journal Article
%1 watson2013pedagogy
%A Watson, C. E.
%A Ogle, J. T.
%D 2013
%J Bulletin of the IEEE Technical Committee on Learning Technology
%K experiential learning mlearning mobile models pedagogy things ubiquitous
%N 1
%P 3
%T The Pedagogy of Things: Emerging Models of Experiential Learning
%U http://www.ieeetclt.org/issues/january2013/Watson.pdf
%V 15
%X The emergence of ubiquitous computing
technologies have made the once theorized “Internet of things” a
reality, and this quickly evolving technological infrastructure, in
conjunction with a variety of mobile devices, including
smartphones and tablets, is providing incredibly rich
opportunities for learning. This article provides a description of
these technological innovations and posits experiential learning
as a key pedagogical strategy that is likely to benefit most from
these technologies. It also provides examples of this new
pedagogy of things, a pedagogy that embraces the emerging
technological attributes of the real world around us.
@article{watson2013pedagogy,
abstract = {The emergence of ubiquitous computing
technologies have made the once theorized “Internet of things” a
reality, and this quickly evolving technological infrastructure, in
conjunction with a variety of mobile devices, including
smartphones and tablets, is providing incredibly rich
opportunities for learning. This article provides a description of
these technological innovations and posits experiential learning
as a key pedagogical strategy that is likely to benefit most from
these technologies. It also provides examples of this new
pedagogy of things, a pedagogy that embraces the emerging
technological attributes of the real world around us.},
added-at = {2013-03-07T13:01:44.000+0100},
author = {Watson, C. E. and Ogle, J. T.},
biburl = {https://www.bibsonomy.org/bibtex/25a44b5872008c4d9cd982d4e03b676b1/yish},
interhash = {63b1171492853af512de4cdcfd9f805e},
intrahash = {5a44b5872008c4d9cd982d4e03b676b1},
journal = {Bulletin of the IEEE Technical Committee on Learning Technology},
keywords = {experiential learning mlearning mobile models pedagogy things ubiquitous},
number = 1,
pages = 3,
timestamp = {2013-03-07T13:01:44.000+0100},
title = {The Pedagogy of Things: Emerging Models of Experiential Learning},
url = {http://www.ieeetclt.org/issues/january2013/Watson.pdf},
volume = 15,
year = 2013
}