Аннотация

This article discusses the topic of learning objects in three parts. First, it identi es a need for learning objects and describes their essential components based on this need. Second, drawing on concepts from recent developments in computer science, it describes learning objects from a theoretical perspective. Finally, it describes learning objects in practice, fi rst as they are created or generated by content authors, and second, as they are displayed or used by students and other client groups.

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