This paper presents a framework to develop and investigate location-based Virtual Reality (VR) applications. We demonstrate our framework by introducing a novel type of VR museum, designed to support a large number of simultaneous co-located users. These visitors are walking in a hangar-scale tracking zone (600 m2), while sharing a ten times bigger virtual space (7000 m2). Co-located VR applications like this one are opening novel VR perspectives. However, sharing a limitless virtual world using a large, but limited, tracking space is also raising numerous challenges: from financial considerations and technical implementation to interactions and evaluations (e.g., user’s representation, navigation, health & safety, monitoring). How to design, develop and evaluate such a VR system is still an open question. Here, we describe a fully implemented framework with its specific features and performance optimizations. We also illustrate our framework’s viability with a first VR application and discuss its potential benefits for education and future evaluation.
%0 Conference Paper
%1 LugrinHolopark2019
%A Lugrin, Jean-Luc
%A Kern, Florian
%A Kleinbeck, Constantin
%A Roth, Daniel
%A Daxery, Christian
%A Feigl, Tobias
%A Mutschler, Christopher
%A Latoschik, Marc Erich
%B Proceedings of the GI VR/AR - Workshop
%D 2019
%I Shaker Verlag
%K holopark myown
%R http://dx.doi.org/10.2370/9783844068870
%T A Framework for Location-Based VR Applications
%U http://downloads.hci.informatik.uni-wuerzburg.de/2019-gi-vr-ar-framework-for-location-based-vr-applications.pdf
%X This paper presents a framework to develop and investigate location-based Virtual Reality (VR) applications. We demonstrate our framework by introducing a novel type of VR museum, designed to support a large number of simultaneous co-located users. These visitors are walking in a hangar-scale tracking zone (600 m2), while sharing a ten times bigger virtual space (7000 m2). Co-located VR applications like this one are opening novel VR perspectives. However, sharing a limitless virtual world using a large, but limited, tracking space is also raising numerous challenges: from financial considerations and technical implementation to interactions and evaluations (e.g., user’s representation, navigation, health & safety, monitoring). How to design, develop and evaluate such a VR system is still an open question. Here, we describe a fully implemented framework with its specific features and performance optimizations. We also illustrate our framework’s viability with a first VR application and discuss its potential benefits for education and future evaluation.
%@ 978-3-8440-6887-0
@inproceedings{LugrinHolopark2019,
abstract = {This paper presents a framework to develop and investigate location-based Virtual Reality (VR) applications. We demonstrate our framework by introducing a novel type of VR museum, designed to support a large number of simultaneous co-located users. These visitors are walking in a hangar-scale tracking zone (600 m2), while sharing a ten times bigger virtual space (7000 m2). Co-located VR applications like this one are opening novel VR perspectives. However, sharing a limitless virtual world using a large, but limited, tracking space is also raising numerous challenges: from financial considerations and technical implementation to interactions and evaluations (e.g., user’s representation, navigation, health & safety, monitoring). How to design, develop and evaluate such a VR system is still an open question. Here, we describe a fully implemented framework with its specific features and performance optimizations. We also illustrate our framework’s viability with a first VR application and discuss its potential benefits for education and future evaluation.},
added-at = {2019-07-25T17:29:10.000+0200},
author = {Lugrin, Jean-Luc and Kern, Florian and Kleinbeck, Constantin and Roth, Daniel and Daxery, Christian and Feigl, Tobias and Mutschler, Christopher and Latoschik, Marc Erich},
biburl = {https://www.bibsonomy.org/bibtex/2984ed4e8a1b6bf30b9f04b9e4073f561/hci-uwb},
booktitle = {Proceedings of the GI VR/AR - Workshop},
date-added = {2019-07-25 17:23:46 +0200},
date-modified = {2019-07-25 17:28:28 +0200},
doi = {http://dx.doi.org/10.2370/9783844068870},
interhash = {b9eff2a447bcf2225f4880caa006b004},
intrahash = {984ed4e8a1b6bf30b9f04b9e4073f561},
isbn = {978-3-8440-6887-0},
keywords = {holopark myown},
publisher = {Shaker Verlag},
timestamp = {2024-05-06T17:22:37.000+0200},
title = {A Framework for Location-Based VR Applications},
url = {http://downloads.hci.informatik.uni-wuerzburg.de/2019-gi-vr-ar-framework-for-location-based-vr-applications.pdf},
year = 2019
}