Abstract

The Internet of Things assumes that a multitude of objects have digital functionality and that these artifacts can be automatically identified and tracked. In business-to-business scenarios, and in particular in novel approaches to supply chains, this vision is already becoming reality. Our research assesses the Internet of Things from an end-user perspective. In the project Embedded Interaction we look at new opportunities that arise for interactive systems and the immediate value gained for the users. In various prototypes we explored novel ways for human-computer-interaction (HCI), enabled by the Internet of Things and related technologies. In our work we focus on the distinction between explicit and implicit interaction, where the latter is directly linked to various tracking technologies. We aim to understand the notion of embedding interaction – from a technical as well as from a conceptual perspective. Based on our experience we derive guidelines for embedding interfaces into our daily lives.

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