Abstract

The continuing proliferation of handheld computing devices holds out the promise for a new generation of computing applications that could enrich our experience of the world around us. Yet many issues must be overcome for this vision to be realized: What applications will enrich our lives? What kinds of interfaces will make them usable in dynamic, social settings? How should the devices themselves be designed? What kind of infrastructure can best support the development and delivery of application services? The UCSD ActiveCampus Project has been investigating these questions in the university campus setting, on the premise that the learning activities of busy students and professors on a large university campus could provide a meaningful application driver for our research in handheld computing. A university is an institution for learning, through both research and teaching. It gathers the learners into a physically proximate community, so that learning can be enhanced b

Description

ActiveCampus -- Experiments in Community-Oriented Ubiquitous Computing

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