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Implanting Virtual Advertisement into Broadcast Soccer Video.

, , , and . Proceedings of 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, volume II of Lecture Notes in Computer Science, page 264-271 (part II). Springer, (December 2004)

Abstract

In this paper, we propose a novel method to implant virtual advertisements into broadcast soccer video without disturbing audience’s view experience. The salient objects are first detected from broadcast soccer video. These objects include static regions, central ellipse, goal mouth, and field boundary. Based on these objects, we identify suitable locations in the video for virtual advertisement implantation. The advertisement implantation can be done in real time. The proposed method allows a non-intrusive means to incorporate additional virtual content into a video presentation, facilitating an additional channel of communications to enhance greater video interactivity. It also creates a new business model for broadcast and advertising industry.

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