Methods and Applications in Interactive Broadcasting
K. Chorianopoulos, and G. Lekakos. Journal of Virtual Reality and Broadcasting, (August 2007)ISSN 1860-2037.
Abstract
Interactive TV technology has been addressed in many previous works, but there is sparse research on the topic of interactive content broadcasting and how to support the production process. In this article, the interactive broadcasting process is broadly defined to include studio technology and digital TV applications at consumer set-top boxes. In particular, augmented reality studio technology employs smart-projectors as light sources and blends real scenes with interactive computer graphics that are controlled at end-user terminals. Moreover, TV producer-friendly multimedia authoring tools empower the development of novel TV formats. Finally, the support for user-contributed content raises the potential to revolutionize the hierarchical TV production process, by introducing the viewer as part of content delivery chain.
%0 Journal Article
%1 cl07
%A Chorianopoulos, Konstantinos
%A Lekakos, George
%D 2007
%E Herder, Jens
%J Journal of Virtual Reality and Broadcasting
%K 4(2007)19 4.2007 DiPP Digital_Peer_Publishing_Initiative EuroITV2006 Interactive_Broadcasting Interactive_TV Introduction JVRB Journal_of_Virtual_Reality_and_Broadcasting Open_Access Peer_Reviewed [CL07] iTV
%N 19
%T Methods and Applications in Interactive Broadcasting
%U urn:nbn:de:0009-6-10931
%V 4
%X Interactive TV technology has been addressed in many previous works, but there is sparse research on the topic of interactive content broadcasting and how to support the production process. In this article, the interactive broadcasting process is broadly defined to include studio technology and digital TV applications at consumer set-top boxes. In particular, augmented reality studio technology employs smart-projectors as light sources and blends real scenes with interactive computer graphics that are controlled at end-user terminals. Moreover, TV producer-friendly multimedia authoring tools empower the development of novel TV formats. Finally, the support for user-contributed content raises the potential to revolutionize the hierarchical TV production process, by introducing the viewer as part of content delivery chain.
@article{cl07,
abstract = {Interactive TV technology has been addressed in many previous works, but there is sparse research on the topic of interactive content broadcasting and how to support the production process. In this article, the interactive broadcasting process is broadly defined to include studio technology and digital TV applications at consumer set-top boxes. In particular, augmented reality studio technology employs smart-projectors as light sources and blends real scenes with interactive computer graphics that are controlled at end-user terminals. Moreover, TV producer-friendly multimedia authoring tools empower the development of novel TV formats. Finally, the support for user-contributed content raises the potential to revolutionize the hierarchical TV production process, by introducing the viewer as part of content delivery chain.},
added-at = {2007-10-25T12:43:05.000+0200},
author = {Chorianopoulos, Konstantinos and Lekakos, George},
biburl = {https://www.bibsonomy.org/bibtex/2d0d0abaebb1f87f45bd2130fdea2a9cf/jvrb_regulski},
editor = {Herder, Jens},
interhash = {92532300cbb7efc33fef74b449e2ab3f},
intrahash = {d0d0abaebb1f87f45bd2130fdea2a9cf},
journal = {Journal of Virtual Reality and Broadcasting},
keywords = {4(2007)19 4.2007 DiPP Digital_Peer_Publishing_Initiative EuroITV2006 Interactive_Broadcasting Interactive_TV Introduction JVRB Journal_of_Virtual_Reality_and_Broadcasting Open_Access Peer_Reviewed [CL07] iTV},
month = aug,
note = {ISSN 1860-2037},
number = 19,
timestamp = {2007-10-25T12:43:05.000+0200},
title = {Methods and Applications in Interactive Broadcasting},
url = {urn:nbn:de:0009-6-10931},
volume = 4,
year = 2007
}