H. Seibert, and P. Dähne. Journal of Virtual Reality and Broadcasting, (May 2006)urn:nbn:de:0009-6-7774
ISSN 1860-2037.
Abstract
In this paper the software architecture of a framework which simplifies the development of applications in the area of Virtual and Augmented Reality is presented. It is based on VRML/X3D to enable rendering of audio-visual information. We extended our VRML rendering system by a device management system that is based on the concept of a data-flow graph. The aim of the system is to create Mixed Reality (MR) applications simply by plugging together small prefabricated software components, instead of compiling monolithic C++ applications. The flexibility and the advantages of the presented framework are explained on the basis of an exemplary implementation of a classic Augmented Realityapplication and its extension to a collaborative remote expert scenario.
%0 Journal Article
%1 sd06
%A Seibert, Helmut
%A Dähne, Patrick
%D 2006
%E Herder, Jens
%J Journal of Virtual Reality and Broadcasting
%K 3(2006)7 3.2006 Augmented_Reality Data-Flow_Management DiPP Digital_Peer_Publishing_License Distributed_Systems GRAPP2006 JVRB Journal_of_Virtual_Reality_and_Broadcasting Mixed_Reality Peer-Reviewed [SD06]
%N 7
%T System Architecture of a Mixed Reality Framework
%U http://www.jvrb.org/3.2006/grapp2006specialissue/777
%V 3
%X In this paper the software architecture of a framework which simplifies the development of applications in the area of Virtual and Augmented Reality is presented. It is based on VRML/X3D to enable rendering of audio-visual information. We extended our VRML rendering system by a device management system that is based on the concept of a data-flow graph. The aim of the system is to create Mixed Reality (MR) applications simply by plugging together small prefabricated software components, instead of compiling monolithic C++ applications. The flexibility and the advantages of the presented framework are explained on the basis of an exemplary implementation of a classic Augmented Realityapplication and its extension to a collaborative remote expert scenario.
@article{sd06,
abstract = {In this paper the software architecture of a framework which simplifies the development of applications in the area of Virtual and Augmented Reality is presented. It is based on VRML/X3D to enable rendering of audio-visual information. We extended our VRML rendering system by a device management system that is based on the concept of a data-flow graph. The aim of the system is to create Mixed Reality (MR) applications simply by plugging together small prefabricated software components, instead of compiling monolithic C++ applications. The flexibility and the advantages of the presented framework are explained on the basis of an exemplary implementation of a classic Augmented Realityapplication and its extension to a collaborative remote expert scenario.},
added-at = {2007-10-23T10:23:49.000+0200},
author = {Seibert, Helmut and D\"{a}hne, Patrick},
biburl = {https://www.bibsonomy.org/bibtex/2f71c139f0f9b037556744ae5e0f1a74b/jvrb_regulski},
editor = {Herder, Jens},
interhash = {8e60ce3c984bc73a3c89e44a4d23e7b3},
intrahash = {f71c139f0f9b037556744ae5e0f1a74b},
journal = {Journal of Virtual Reality and Broadcasting},
keywords = {3(2006)7 3.2006 Augmented_Reality Data-Flow_Management DiPP Digital_Peer_Publishing_License Distributed_Systems GRAPP2006 JVRB Journal_of_Virtual_Reality_and_Broadcasting Mixed_Reality Peer-Reviewed [SD06]},
month = may,
note = {urn:nbn:de:0009-6-7774
ISSN 1860-2037},
number = 7,
timestamp = {2007-10-23T10:24:38.000+0200},
title = {System Architecture of a Mixed Reality Framework},
url = {http://www.jvrb.org/3.2006/grapp2006specialissue/777},
volume = 3,
year = 2006
}