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%0 Journal Article
%1 journals/ton/LiaoLTJYZL16
%A Liao, Xiaofei
%A Lin, Li
%A Tan, Guang
%A Jin, Hai
%A Yang, Xiaobin
%A Zhang, Wei
%A Li, Bo
%D 2016
%J IEEE/ACM Trans. Netw.
%K dblp
%N 4
%P 2128-2139
%T LiveRender: A Cloud Gaming System Based on Compressed Graphics Streaming.
%U http://dblp.uni-trier.de/db/journals/ton/ton24.html#LiaoLTJYZL16
%V 24
@article{journals/ton/LiaoLTJYZL16,
added-at = {2020-01-21T00:00:00.000+0100},
author = {Liao, Xiaofei and Lin, Li and Tan, Guang and Jin, Hai and Yang, Xiaobin and Zhang, Wei and Li, Bo},
biburl = {https://www.bibsonomy.org/bibtex/2f658de12f80e5dea5f12582c3d8dcec6/dblp},
ee = {https://doi.org/10.1109/TNET.2015.2450254},
interhash = {6192af0796d1869e3df280715889396d},
intrahash = {f658de12f80e5dea5f12582c3d8dcec6},
journal = {IEEE/ACM Trans. Netw.},
keywords = {dblp},
number = 4,
pages = {2128-2139},
timestamp = {2020-01-22T11:38:50.000+0100},
title = {LiveRender: A Cloud Gaming System Based on Compressed Graphics Streaming.},
url = {http://dblp.uni-trier.de/db/journals/ton/ton24.html#LiaoLTJYZL16},
volume = 24,
year = 2016
}