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Prototyping Tools and Techniques

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The Human Computer Interaction Handbook, chapter 47, CRC Press, Boca Raton, FL, 3 edition, (2012)
DOI: 10.1201/b11963-55

Abstract

This chapter describes tools and techniques for using prototypes to design interactive systems. The goal is to illustrate how they can help designers generate and share new ideas, get feedback from users or customers, choose among design alternatives, and articulate reasons for their final choices.

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