Zusammenfassung
Learning Processes in technology enhanced learning have been defined more rigorously in the last years to make them supportable and executable in learning environments. This is reflected in the field of educational modelling and learning design as well as in the field of collaboration scripts.<br /> Both strands share the property that they operate with learning processes utilized at very different granularity. Because of the high effort in developing such learning designs from scratch, approaches for integrating the different granularities and re-using parts of existing scenarios emerged.<br /> In this contribution we will present our conclusions how a landscape of learning process components can be organized to help the practitioner in utilizing the existing design experience for his own purposes. We will elaborate this problem both from a pedagogically and a computationally influences perspective and propose an approach to integrate them in a unified method for organizing the re-use of learning design components.
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