Abstract
Quality of Service (QoS) protocols and architectures play an important role in distributed multimedia systems since multimedia presentations need to be played for the user without stalls, necessitating guaranteed response times. However in the Internet no other QoS than best--effort is given. This report investigates some QoS architectures and protocols designed to overcome these limitations and looks at the applications of these protocols for multimedia systems.
Given the recent research on (semi--)automatically generated multimedia presentations, this report investigates the opportunities to gear the generated multimedia presentations toward the specific network conditions of the client requesting a document, and dynamically adapting the presentation as network conditions change.
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