Abstract
We present an algorithmic growth process that is an
extension of Lindenmayer Map L-systems. This growth
process relies upon a set of rewrite rules, a map axiom
and a geometric interpreter which is integrated with a
3D simulated environment. The outcome of the growth
process is a digital surface in 3D space which has
grown within and in response to its environment. We
have developed a complementary evolutionary algorithm
that is able to take over the task of generating the
rewrite rules set for a growth process. Using a
quantitative multiobjective fitness function that
evaluates a variety of surface properties, the
integrated system (evolutionary algorithm and growth
process) can explore and generate diverse and
interesting surfaces with a resemblance of organic
form. The algorithms have been implemented to create a
design tool for architects called Genr8.
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