Abstract
Genetic programming is a systematic method for getting
computers to automatically solve a problem. Genetic
programming starts from a high-level statement of what
needs to be done and automatically creates a computer
program to solve the problem. The paper makes the
points that (1) genetic programming now routinely
delivers high-return human-competitive machine
intelligence; (2) it is an automated invention machine;
(3) it can automatically create a general solution to a
problem in the form of a parameterised topology; and
(4) it has delivered a progression of qualitatively
more substantial results in synchrony with five
approximately order-of-magnitude increases in the
expenditure of computer time.
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