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Heads-up limit hold'em poker is solved., , , and . Commun. ACM, 60 (11): 81-88 (2017)Computing Robust Counter-Strategies., , and . NIPS, page 721-728. Curran Associates, Inc., (2007)Learned human-agent decision-making, communication and joint action in a virtual reality environment., , , , , and . CoRR, (2019)Solving Imperfect Information Games Using Decomposition., , and . AAAI, page 602-608. AAAI Press, (2014)Regret Minimization in Games with Incomplete Information., , , and . NIPS, page 1729-1736. Curran Associates, Inc., (2007)Evaluating state-space abstractions in extensive-form games., , , and . AAMAS, page 271-278. IFAAMAS, (2013)Efficient Nash equilibrium approximation through Monte Carlo counterfactual regret minimization., , , , and . AAMAS, page 837-846. IFAAMAS, (2012)Accelerating Best Response Calculation in Large Extensive Games., , , and . IJCAI, page 258-265. IJCAI/AAAI, (2011)Solving Heads-Up Limit Texas Hold'em., , , and . IJCAI, page 645-652. AAAI Press, (2015)Strategy evaluation in extensive games with importance sampling., , , and . ICML, volume 307 of ACM International Conference Proceeding Series, page 72-79. ACM, (2008)