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An Authoring Tool for Intelligent Educational Games., , , and . International Conference on Virtual Storytelling, volume 2197 of Lecture Notes in Computer Science, page 61-68. Springer, (2001)Enhancing Social Communication Through Story-Telling Among High-Functioning Children with Autism., , , , , , , , and . INTETAIN, volume 3814 of Lecture Notes in Computer Science, page 320-323. Springer, (2005)Audio-augmented paper for the therapy of low-functioning autism children., , and . CHI Extended Abstracts, page 505-510. ACM, (2013)RuleCraft: an End-User Development Hub for Education., , , , , , and . AVI, page 105:1-105:3. ACM, (2024)SMARTER Than Before: Empowering Teachers to Program a Modular IoT Educational Device., , , , , and . IS-EUD Workshops, volume 3408 of CEUR Workshop Proceedings, CEUR-WS.org, (2023)Overt or subtlefi: supporting group conversations with automatically targeted directives., , , , and . IUI, page 225-234. ACM, (2014)Multimodal corpus of multi-party meetings for automatic social behavior analysis and personality traits detection., , , , , , and . TMR@ICMI, page 9-14. ACM, (2007)Ambient Influence for Promoting Balanced Participation in Group Brainstorming., , , , and . AmI, volume 8850 of Lecture Notes in Computer Science, page 140-144. Springer, (2014)Formative evaluation of a constrained composition approach for storytelling., , , , and . NordiCHI, page 987-990. ACM, (2014)Look at me and grab this! Materiality and the practices around negotiation of social attention with children on the autistic spectrum., , , , , , and . NordiCHI, page 51:1-51:5. ACM, (2020)