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Autonomous agile teams: challenges and future directions for research., , and . XP Companion, page 16:1-16:5. ACM, (2018)Usability methods and mobile devices: an evaluation of MoFax., , , , , , and . MUM, volume 154 of ACM International Conference Proceeding Series, page 26-33. ACM, (2005)How agile teams make self-assignment work: a grounded theory study., , and . Empir. Softw. Eng., 25 (6): 4962-5005 (2020)A Multi-dimensional Study of Requirements Changes in Agile Software Development Projects., , and . CoRR, (2020)Agility in context., , , and . OOPSLA, page 74-88. ACM, (2010)It's Not Them, It's Us! Why Computer Science Fails to Impress Many First Years., and . ACE, volume 148 of CRPIT, page 159-162. Australian Computer Society, (2014)Fill That Blank! An iOS-based Literacy Application., , and . Australian Software Engineering Conference, page 80-83. IEEE Computer Society, (2014)Math Tutor: An Interactive Android-Based Numeracy Application for Primary Education., and . AUIC, volume 150 of CRPIT, page 3-10. Australian Computer Society, (2014)Identifying Design Features Using Combination of Requirements Elicitation Techniques., , and . DISE@ICSE, page 6-12. IEEE, (2017)Technical Briefing on Socio-Technical Grounded Theory for Qualitative Data Analysis.. ICSE Companion, page 436-437. ACM, (2024)