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Usability and playability issues for arquake., , , и . IWEC, том 240 из IFIP Conference Proceedings, стр. 455-462. Kluwer, (2002)There Is No Spoon: Evaluating Performance, Space Use, and Presence with Expert Domain Users in Immersive Analytics, , , , , , и . IEEE Transactions on Visualization and Computer Graphics, 26 (1): 536-546 (января 2020)Stylized Depiction in Mixed Reality, , и . International Journal of Virtual Reality, 7 (4): 71--79 (июня 2009)Publisher: IPI press.Exploring Hybrid Reality Environments for Overview+detail Tasks in Immersive Data Visualisation., , , и . APMAR, том 3297 из CEUR Workshop Proceedings, CEUR-WS.org, (2022)Point & Portal: A New Action at a Distance Technique For Virtual Reality., , , и . ISMAR, стр. 119-128. IEEE, (2023)Augmented Reality Support for Performance and Decision-Making in Collaborative Time-Critical Tasks., , , , и . ISMAR Adjunct, стр. 958-963. IEEE, (2022)Augmented Reality Chinese Checkers., , , , , , , и . Advances in Computer Entertainment Technology, стр. 117-126. ACM, (2004)An interaction model for universal interaction and control in multi display environments., , и . ISICT, том 49 из ACM International Conference Proceeding Series, стр. 220-225. Trinity College Dublin, (2003)Controlling stiffness with jamming for wearable haptics., , и . ISWC, стр. 45-46. ACM, (2015)TableMouse: a novel multiuser tabletop pointing device., , , и . OZCHI, том 411 из ACM International Conference Proceeding Series, стр. 169-176. ACM, (2009)